{"title":"Animation \u0026 Production Design","description":null,"products":[{"product_id":"blender-for-animation-and-film-based-production-paperback","title":"Blender for Animation and Film-Based Production - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eMichelangelo Manrique\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eSee Why Blender Is Right for Your Studio's Pipeline\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBlender for Animation and Film-Based Production\u003c\/strong\u003e explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animation and film production.\u003c\/p\u003e\u003cp\u003eThis Blender reference will help you: \u003c\/p\u003e\u003cul\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eManage your projects from start to finish\u003c\/li\u003e \u003cli\u003eUnderstand the different stages in any animation production\u003c\/li\u003e \u003cli\u003eSee how studios work and develop their animation projects \u003c\/li\u003e \u003c\/ul\u003e\u003cp\u003eDescribing the versatility and power of Blender, the book shows you why studios should incorporate Blender in their pipeline. It avoids tedious tutorials and incomprehensible examples. Instead, the book guides you toward finding efficient solutions for issues with your production files or pipeline. It familiarizes you with the animation industry and explores the risks involved in choosing Blender as a primary tool in animation studios.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eMichelangelo Manrique is a full-time programmer with a gaming network company. He is also involved in publishing tutorials, writing books, and conducting different courses on Blender designed to suit individual student needs.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 288\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.6 x 9.9 x 6.9 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 30, 2014\u003c\/div\u003e\n            ","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":46481669914810,"sku":"9781482204742","price":134.44,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0777\/6544\/3770\/files\/AKxKbN7Kcg9781482204742.webp?v=1787696665"},{"product_id":"drawing-scenery-for-theater-film-and-television-paperback","title":"Drawing Scenery For Theater, Film and Television - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eRich Rose\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 176\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.4 x 10.9 x 8.2 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e January 29, 2003\u003c\/div\u003e\n            ","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":46485046493370,"sku":"9781558706842","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0777\/6544\/3770\/files\/hNx2f0qmTR9781558706842.webp?v=1787782835"},{"product_id":"by-design-interviews-with-film-production-designers-paperback","title":"By Design: Interviews with Film Production Designers - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eVincent LoBrutto\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eIn \u003ci\u003eBy Design\u003c\/i\u003e, twenty prominent feature film production designers talk about their careers, their relationships with Hollywood directors, and how they formulated and executed the technical and aesthetic designs of their film projects. The interviews explore production design techniques and the total process of establishing the visual look of a feature film, including the design and creation of sets, finding locations, establishing the color scheme or palette of a film, and supervising the costumes, hairstyles, and makeup. The designers discuss in detail their work on many highly acclaimed and seminal works in the field, including \u003ci\u003eNorth by Northwest\u003c\/i\u003e, \u003ci\u003eChinatown\u003c\/i\u003e, \u003ci\u003eBarry Lyndon\u003c\/i\u003e, \u003ci\u003eReds\u003c\/i\u003e, \u003ci\u003eAmadeus\u003c\/i\u003e, \u003ci\u003eBrazil, \u003c\/i\u003e\u003ci\u003eBlade Runner\u003c\/i\u003e, and \u003ci\u003eThe Last Emperor\u003c\/i\u003e. The interviewees talk about their relationships with the producer, director of photography, art director, construction crew, set decorator, property master, and costume designer, and how the team helps bring the director's vision to the screen. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eThe interviews are presented in an order that gives the reader a historical perspective on the development of production design, from the studio era to contemporary productions. LoBrutto includes biographical background and a complete filmography of each subject, plus a glossary of terms that concern the design process. \u003ci\u003eBy Design\u003c\/i\u003e investigates the visual style of films in a pragmatic and detailed manner usually overlooked by conventional film analysis, and will prove especially useful to film students and scholars and all aspiring and experienced producers and directors.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eVINCENT LOBRUTTO is a freelance film editor and author of \u003ci\u003eSelected Takes: Film Editors on Editing\u003c\/i\u003e (Praeger, 1991). He has worked as a production coordinator for ABC Film Services and as a film editor for FOX and HBO.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 296\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.83 x 9.02 x 6.06 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 24, 1992\u003c\/div\u003e\n            ","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":46485047378106,"sku":"9780275940317","price":84.51,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0777\/6544\/3770\/files\/GQIIj9KXQd9780275940317.webp?v=1787782841"},{"product_id":"designing-creatures-and-characters-how-to-build-an-artists-portfolio-for-video-games-film-animation-and-more-paperback","title":"Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eMarc Taro Holmes\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAll You Need Is a Pencil, Paper and Your Imagination!\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the \u003ci\u003efirst\u003c\/i\u003e and \u003ci\u003eonly\u003c\/i\u003e work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. \u003cp\u003e\u003c\/p\u003e The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. \u003cp\u003e\u003c\/p\u003e Unlock the Secrets to Character and Creature Design \u003cp\u003e\u003c\/p\u003e - \u003cb\u003eFollow the creature design process from start to finish: \u003c\/b\u003e 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex.\u003cbr\u003e - \u003cb\u003eLearn to solve design problems: \u003c\/b\u003e Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete.\u003cbr\u003e - \u003cb\u003eThink like a pro: \u003c\/b\u003e Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer.\u003cbr\u003e - \u003cb\u003eBuild your portfolio: \u003c\/b\u003e Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job.\u003cbr\u003e\"This is a workout for the imagination, a boot camp for creativity.\" --Marc Taro Holmes\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 192\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.6 x 9.9 x 8 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 12, 2016\u003c\/div\u003e\n            ","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":46485047443642,"sku":"9781440344091","price":29.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0777\/6544\/3770\/files\/xf69KnRcxf9781440344091.webp?v=1787782842"}],"url":"https:\/\/booksonfilm.com\/collections\/animation-production-design.oembed","provider":"BooksOnFilm","version":"1.0","type":"link"}